Diving into Decision Games’ Grand Operational Simulation Series (GOSS) can be a hefty undertaking. In this series of articles, I chronicle my progress learning how to play the GOSS title Hurtgen: Hell’s Forest. In the last weeks, we took step by step the game apart starting with an introduction, followed by an overview of movement and mode rules, a look inside the box and the supply rules. It’s about time to get to the core of the rules.
Last time I described the procedure that would supply units with fuel and ammunition. Today I’ll give an overview of how to use those shells! We will go through the GOSS Fire Support rules, and more precisely GOSS Artillery Fire Support. Yes, there are procedures for Air Ground Support and Naval Fire Support, but those just differ in the way how the participating strength, expressed in Fire Support Points (FSP) is calculated. But I’m getting ahead of myself.